Cinder
A real-time voice processing engine under active development: designed for intelligibility, stability, and controllable signal behavior under imperfect hardware.
The Signal Problem.
- Clarity Under ConstraintLatency, compute, power, and inconsistent devices.
- Noise Floors Are RealHardware realities: ADC noise, grounding, coupling.
- Debuggability MattersA pipeline you can measure, tune, and trust.
Signal Monitor
A simplified interactive visualization of how our pipeline (Cinder) responds to adjustments
Input Threshold
Adjust baseline detection. Too low: noise dominates. Too high: speech gets clipped
Neural Assist
Toggle a neural component in the chain
Routing Hub
Switch processing node
An Audio Engineering Research Company
Audio Crucible is in the research phase. We're building a signal processing engine and sharing lab notes as we iterate.
Engine Iteration: Lower-Latency Suppression (Prototype)
Progress update on noise robustness and stability under tight real-time constraints.
Signal Integrity as a Product Principle
Why voice quality should be measured like infrastructure: reliability first, features second.
Hardware Interface Experiments (ADC + Grounding)
Exploring practical limits: noise floors, shared-ground artifacts, and mitigation strategies.
